The loot system get changes in Wow 5.0, so how does loot system get changd in Mists of Pandaria? First and foremost, I think a feature should be installed so that you don’t get loot you already have and cant use, so that I don’t win a 2H axe that i already have as arms, but if im fury sped and its non unique equip i could get it again. This has been one of the more frustrating things in wow lately for me. That i just keep getting the same drops over and over and i cant get the ones i need and already ahve the ones that drop.

But I think it seems like a descent idea, but that a feature should be added to determine if you want Main Spec or Off Spec loot, so that say you already have better loot or all the loot you can get from a dungeon/raid and want to gear an off spec you can specifically do just so.
Blizzard says loot in Mists of Pandaria is independent from other players it doesn’t mention a limit or a minimum to the number of players who get loot, are theses two scenarios possible:
1) no on gets any loot that boss.
2) everyone gets some loot that boss.
The smartloot system fails greatly,
I understand why it was put in place but honestly you had a chance rolling against someone else now that chance is another random generator and now you can be insulted by having the gear you already own givin to you again so you can vendor for more gold. You do realize that there is only so many things per class spec to obtain and the chances of rolling against someone elese made it fun in a way but if all your gonna end up with is gold i can make that through my professions and i guess im gonna change from raider to pvper.

If players still have questions relating to Mists of Pandaria, they can further visit on Wowwowgold.com for more details.
没有评论:
发表评论